Medium Beast, Any Alignment
Armor Class 11 + PB (natural armor)
Hit Points 15 (3d8)
Speed 30 ft.
STR
6 (-2)
DEX
15 (+2)
CON
13 (+1)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Grappled, Paralyzed, Petrified, Prone, Restrained
Senses Unknown (uses your senses), Passive Perception 10
Languages cannot speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Swarm Body. You can occupy another creature's space and vice versa, and you can move through any opening large enough for a Tiny beast.

Thrash. You can use a bonus action to expend one spell slot to force each creature of your choice within 5 feet of you to make a Dexterity saving throw against your druid spell save DC, taking bludgeoning, piercing, poison, or slashing damage equal to 1d8 per level of the spell slot expended + PB on a failed save. You choose the type of damage dealt by this trait each time you enter this form.

Actions

Mob. Melee Weapon Attack: +5 to hit, reach 5 ft., one target in the swarm's space. Hit: Damage equal to 1d10 + PB + your druid level. The type of damage is the same type that your Thrash trait deals.

Description

You determine the nature of the beasts in your swarm; your choice has no effect on its game statistics, and you can't use hands even if your beasts have them.

BenevolentEvil

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