Armor Class
14
Natural armor
Hit Points
231
(14d20 + 84)
Speed
0 ft., Swim 50 ft.
STR
24
(+7)
DEX
9
(-1)
CON
23
(+6)
INT
3
(-4)
WIS
12
(+1)
CHA
5
(-3)
Senses
Blindsight 120, Passive Perception 11
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Echolocation. The whale uses its blindsight while deafened
Hold Breath. The whale can hold its breath for 90 minutes.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Charge. If the whale moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 11 (2d10) bludgeoning damage.
Actions
Ram. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.
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