Armor Class
15
(natural armor)
Hit Points
52
(6d10 + 16)
Speed
20 ft., Burrow 15 ft.
STR
16
(+3)
DEX
3
(-4)
CON
15
(+2)
INT
7
(-2)
WIS
8
(-1)
CHA
7
(-2)
Saving Throws
CON +4
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Grappled
Senses
Blindsight 30ft, Darkvision 60 ft., Passive Perception 9
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
HORIBBLE FORM- all creatures in 5ft of apep get 1d6 necrotic damege
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.
bREATH-20ft cone 2d6, roll d4 - fire,poison,necrotic,bludgening
Description
apep is horrifiying serpent monster. With its strong jaws, the creature consumes this stone, which returns to organic form in its gullet.
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