Antimagic Susceptibility. The tuba is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the tuba remains motionless, it is indistinguishable from a normal tuba.
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 6) bludgeoning damage.
Blast. Ranged Weapon Attack: +8 to hit, reach 60 ft., one target. Hit: 28 (3d10 + 6) psychic damage.
Description
This mass of magically animated brass imstruments clamors as it moves, banging and grinding like the vengeful spirit of a fallen jazz artist.
Lair and Lair Actions
my basement
Comments