Armor Class
16
(natural armor)
Hit Points
51
(6d10 + 15)
Speed
50 ft., Burrow 20 ft., Fly 30 ft., Swim 40 ft., Climb 30 ft.
STR
19
(+4)
DEX
17
(+3)
CON
18
(+4)
INT
4
(-3)
WIS
14
(+2)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 15
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The hound can make 2 bite attacks per turn.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
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