Medium Humanoid, Neutral
Armor Class 18 (armor of the hunt)
Hit Points 109 (10d10 + 35)
Speed 50 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)
Skills Athletics +6, Perception +3, Survival +3
Damage Resistances Cold, Poison
Condition Immunities Poisoned
Senses Passive Perception 15
Languages Elvish, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Charge. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack. The centaur makes three attacks: one with its pike and two with its hooves or three with its longbow.

Pike. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d10 + 6) piercing damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 6) bludgeoning damage.

Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 13 (2d8 + 6) piercing damage.

Description

A centaur has the body of a great horse topped by a humanoid torso, head, and arms. Reclusive wanderers, they avoid conflict but fight fiercely when pressed.

Habitat: ForestGrasslandMountain

JesseLeeAstarael

Comments

Posts Quoted:
Reply
Clear All Quotes