True reflection: all damage is reverted If the attacker is in contact with the weapon hitting them it happens if the hit dice exceeds the attackers AC.
non death: anything that does not have a conscience dies in a 10 foot radius
Ignition force: fire spputs out of his arms giving him a +30 to movement speed in a +D12 fire damage
teshion blade: A close range attack slashing damage dealing 2d12+8 damage
Action surge, you can push yourself beyond your normal limits for a moment. On Action, you can take one additional Action on top of your regular Action and a possible bonus Action
Parrie: Roll one D 20 by the attacker and the opponent whoever has the higher role takes no damage well the loser does. the opponent takes all the damage from the hit +1D6 well if the attacker loses the role takes one D6
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Caidian has metal arms and also has a eight pack with a normal human appearance
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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