Large Dragon, Chaotic Neutral
Armor Class 19 Natural armor
Hit Points 1500 (100d20)
Speed 50 ft., Fly 100 ft.
STR
20 (+5)
DEX
18 (+4)
CON
17 (+3)
INT
16 (+3)
WIS
17 (+3)
CHA
11 (+0)
Saving Throws STR +9, DEX +8, INT +7
Senses Passive Perception 16
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Draconic slam. Alatreon slams down his claws while releasing a 10 foot radius of pure draconic magic anyone in the radius takes 2 d6 blunt damage

Lightning. Alatreon summons a 15 foot radius of lightning dealing 3 d6 of damage

Fire blast. Alatreon fires a burning blaze of fire dealing 2 d6 fire damage

Ice shard. Alatreon fires a chunk of ice dealing 2 d6 ice damage

Ice fall. Alatreon summons falling ice in a 15 foot radius dealing 3 d6 ice damage

Escaton judgement. All who are engaged with Alatreon take 10 d6 fire or ice damage

Bonus Actions

Speech, research, and movement only

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Just normal actions

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A black dragon almost on par with god himself with two horns wings and complete control over the elements 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Aydan_M

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