Medium Humanoid (Any Race), Any Alignment
Armor Class 13 (leather armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses Passive Perception 15
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Suppressive fire. If the Aurelian Crossbowman fires all 3 of his bolts at the same target, the creature must make a DC12 Wisdom Saving throw or become frightened until the end of their next turn. If a creature succeeds on the saving throw they are immune to this ability for 24 hours.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Aurelian Repeater. Ranged Weapon Attack: Each attack deals 1d10 piercing damage. This weapon makes 3 attacks, the first attack is +4 to hit, the second is +3 to hit, and the third is +2 to hit. The Aurelian Crossbowman cannot use this action again until they use an action to reload their Repeater.

Description

Crossbowmen are a staple in the defense of the river city of Aurelia, they use custom-made triple shot crossbows that are cumbersome to load but devastating when fired in volleys.

(Part of my homebrew campaign where the kingdom is called Aurelia)

Previous Versions

Name Date Modified Views Adds Version Actions
5/26/2022 8:56:00 AM
1
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Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

lpallen47

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