Lightning Absorption. Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
Multiattack. The shambling mound makes two bite attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Chomp. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 45 (5d10 + 6) bludgeoning damage. advantage on grappled or restrained creatures
Swallow. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 20 (2d12 + 5) acid damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
Goop + 7 8 2d8 acid damage target is restrained 5 acid on its turn
Spike weed dex save 15 20 slashing damage target is restained
Comments