Medium Beast, Unaligned
Armor Class 17 (natural armor)
Hit Points 40 (5d8 + 15)
Speed 30 ft., Climb 30 ft.
STR
15 (+2)
DEX
20 (+5)
CON
17 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
7 (-2)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Senses Blindsight 30 ft., Passive Perception 8
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Residual Venom. If a target is poisoned they take 4d6 poison damage and at the end of their turn they must repeat the DC 18 Constitution saving throw until they fall unconscious or survive the venom.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (4d4 + 2) piercing damage, and the target must succeed on a DC 18 Constitution saving throw or take 45 (9d6) and be paralyzed poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Monster Tags: Misc Creature

Habitat: UnderdarkUrban

Ionicexperience

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