Medium Aberration (Kenku), Chaotic Neutral
Armor Class 13 natural arbor
Hit Points 153 (15d8 + 75)
Speed 30 ft., Fly 120 ft.
STR
18 (+4)
DEX
24 (+7)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws STR +8, DEX +11, CHA +7
Skills Athletics +11, Stealth +15
Condition Immunities Poisoned, Unconscious
Senses Passive Perception 12
Languages understands Auran, Abyssal and Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Ambusher. In the first round of a combat, has advantage on attack rolls against any creature she surprised.

Mimicry. Can mimic any sounds she has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Two Minded. After taking damage, being exposed to directs sunlight or touching silver Cloud becomes Blunt. Blunt reverts to Cloud after being exposed to direct moonlight or holy water.

Ambush Predator. If Blunt dives 60 feet or more with his flying speed before attacking a surprised creature, the attack is a critical hit.

Actions

Multiattack. Blunt makes three Brutal Disassembly attacks, each of which can be replace with Bone Harpoon.

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3) piercing damage.

Bone Harpoon (Blunt Only). Ranged Weapon Attack: +11 to hit, range 60/120 ft., one target. Hit: 18 (3d6 + 7) piercing damage, and the target must make a contested athletics check. Whoever fails is pulled 30 feet towards the other.

Brutal Disassembly (Blunt Only). Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 26 (6d6 + 5) slashing damage and 14 (4d6) necrotic damage. The target must make a DC 16 Constitution saving throw, becoming poisoned until the end of it's next turn on a failure.

Description

To be added.

Habitat: ForestUnderdarkUrban

FoeSmasher28

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