Medium Plant, Neutral Evil
Armor Class 15 Natural Armour
Hit Points 80 (12d8 + 20)
Speed 30 ft., Climb 15 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws CON +4
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning
Condition Immunities Blinded, Charmed, Deafened, Frightened, Poisoned
Senses Blindsight, Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While a blight remains motionless, it is indistinguishable from a tangle of brambles  

 

Actions

Constrict.  Melee Weapon attack +4 to hit, reach 10 ft, one creature. Hit : 16 (2d8+7) piercing damage.  A large or smaller creature is grappled (escape DC 16), until this grapple ends the target is restrained.  The blight can't restrict another target.  On each turn that a creature is grappled it takes a further 16 damage (2d8+7) piercing damage as the blights thorns saw into the creatures flesh. 

Action Melee Attack. Claws: +4 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage. 

Action Ranged AttackThorn Arrows: +2 to hit, range 120', one creature.  Hit 9 (2d8) piercing damage.

 

Description

A thorn blight is created when an evil druid possessing a Gulthias Staff kills a sentient humanoid and a Vine Blight in a horrific ritual thereby fusing the two creatures together.  Thorn Blights obey without question the creature wielding the Gulthias staff used in its creation.

Previous Versions

Name Date Modified Views Adds Version Actions
2/17/2019 4:21:42 PM
9
1
1
Coming Soon

Habitat: ForestSwamp

Baron_Wasteland

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