Medium Beast, Unaligned
Armor Class 14 Natural Armor
Hit Points 20 (4d8 + 2)
Speed 40 ft.
STR
10 (+0)
DEX
18 (+4)
CON
8 (-1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +3, Stealth +4
Damage Resistances Cold
Senses Darkvision 120ft, Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The fox has advantage on attack rolls against a creature if at least one of the fox's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce. If the fox moves at least 20 feet straight toward a medium or smaller creature then hits it with a claw attack on the same turn, that target must succeed on a DC13 Strength saving throw or be knocked prone.

Actions

 Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 3) piercing damage.

Scratch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.

The fox can take a bonus action on each of its turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

Habitat: Arctic

bluehell

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