Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Unwavering Loyalty. The dog will always follow the commands of the person that they have a positive relationship with (i.e. the dog's owner).
Bite Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
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Description
You gain the service of a familiar, a spirit takes a dogs from. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend. Your familiar acts independently of you, but it obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can’t attack, but it can take other actions as normal. When the familiar drops to 0 hit points, it disappears in a blue smoke, leaving behind no physical form. While your familiar is within 100 feet of you, you can communicate with it.