Armor Class
18
Natural Armor
Hit Points
150
(6d12 + 50)
Speed
75 ft., Climb 35 ft.
STR
20
(+5)
DEX
20
(+5)
CON
20
(+5)
INT
19
(+4)
WIS
19
(+4)
CHA
20
(+5)
Saving Throws
STR +9, DEX +9, WIS +8, CHA +9
Skills
Deception +18, Intimidation +19
Damage Immunities
Acid, Fire, Poison
Senses
Blindsight 150ft, Darkvision 150ft, Passive Perception 16
Languages
Abyssal, Celestial, Infernal, Primordial
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Power Punch: +5 to hit 5ft range, 2d12+4 blast damage. STR save of 17 to take half damage. STR save fail knockback 20ft.
Energy beam: +5 to hit 100ft range, 2d8+5 fire damage. DEX save of 17 to take half damage.
Actions
Spectral Longsword: +2 to hit, 10ft range 1d8+4 slashing damage. Manifests a longsword from its form. Melee attack.
Spectral Longbow: +3 to hit, 200ft range 1d10+5 piercing damage. Manifests a longbow from its form. Ranged attack.
Description
A construct imbued with the energy of the Crystal of Corruption. One of the many powers it contains.
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