Armor Class
15
Natural Armour
Hit Points
70
(17d4 + 5)
Speed
30 ft.
STR
20
(+5)
DEX
15
(+2)
CON
20
(+5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +8, CON +8
Skills
Stealth +2
Damage Vulnerabilities
Cold, Fire
Damage Immunities
Psychic
Senses
Tremorsense 40f, Passive Perception 15
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., Hit: (2d6) [bludgeoning] damage.
Description
Some druids have a more sadistic and power-hungry streak. Some of that evil group awaken creatures not meant to have the weight of sentience thrust upon them.
This particular example was a potato.
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