Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Heart of Hruggek. The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Reckless. At the start of its turn, the bugbear can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Multiattack. The bugbear makes two melee attacks.
Greataxe. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 10 (2d6 + 3) piercing damage in melee or 6 (1d6 + 3) piercing damage at range.
Rage (Recharges after a Short or Long Rest). The bugbear enters a rage. The rage lasts for 1 minute or until the bugbear is incapacitated. While raging, the bugbear gains the following benefits:
• The bugbear has advantage on Strength checks and Strength saving throws
• The bugbear has resistance to bludgeoning, piercing, and slashing damage
Description
Based on Dragonix's excellent Monster Manuel Expanded III available on DM's Guild. Go to his Patreon for more Deadly Denizens!
From the harsh Thorn Wastes, these Bugbears drink the poison of the Ghost Thorn Vines to drive themselves into a frenzy.
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