Armor Class
14
(natural armor)
Hit Points
108
(15d6 + 30)
Speed
30 ft., Swim 50 ft.
STR
19
(+4)
DEX
15
(+2)
CON
15
(+2)
INT
3
(-4)
WIS
14
(+2)
CHA
20
(+5)
Skills
Intimidation +10, Perception +7
Senses
Passive Perception 17
Languages
Common --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. This attack deals double damage to plant monsters and wood based constructs.
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