Armor Class
13
Natural armor
Hit Points
65
(10d10 + 10)
Speed
45 ft., Climb 10 ft.
STR
17
(+3)
DEX
14
(+2)
CON
13
(+1)
INT
4
(-3)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
STR +5
Skills
Perception +3, Stealth +6
Damage Resistances
Fire
Condition Immunities
Restrained
Senses
Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the lion moves at least 25 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Description
Male African lions have manes.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/2/2022 12:15:13 AM
|
27
|
8
|
2
|
Coming Soon
|