Armor Class
15
Bone Armor
Hit Points
30
(4d10 + 8)
Speed
STR
16
(+3)
DEX
16
(+3)
CON
14
(+2)
INT
8
(-1)
WIS
8
(-1)
CHA
6
(-2)
Senses
Passive Perception 8
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Repurposing old bones. Once, when this creature drops to 0 hp, it regains half of its current hitpoint maximum.
Crushable Bones. When this creature takes damage by a critical hit, its hitpoint maximum is reduced by the same amount.
Arms to Legs. This creature can go on all four and gain a movement speed of 60ft instead of 30ft. The only actions this creature can take is the dash action.
Actions
Lightning Rod. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: (1d8 + 3) lightning damage.
Comments