Gargantuan Celestial (Beholder), Chaotic Evil
Armor Class 16 Natural Armour
Hit Points 500 (30d20 + 50)
Speed 30 ft.
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +14, DEX +14, CON +14, INT +14, WIS +14, CHA +14
Skills Deception +7, Intimidation +7, Persuasion +7
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Paralyzed, Petrified, Poisoned, Prone
Senses Tremorsense, Truesight, Passive Perception 35
Languages All Speaks all languages
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Relentless. Apocalypsis doesn't know the meaning of the word "tired." They go all out until they simply can't continue.

Gains a +2 bonus on Constitution checks and similar checks made to continue tiring activities (see the Endurance feat for all the checks and saves to which this benefit applies).

Any effect or condition that would normally cause them to become fatigued instead causes them to become exhausted.

Spellcasting. Apocalypsis is a 20-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). Apocalypsis has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
3rd level (1 slots): [revivify]

9th level (1slots):[Time Stop]

 

Actions

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Bonus Actions

Regain HP

Reactions

Spiritual Weapon

Wrathful Smite

Misty Step

Blade of Disaster

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

white skin. purple glowing eyes. Spikes coming out of him. Kind of a Basic ***** but he is 2 1/2 times larger than a normal beholder though.

Lair and Lair Actions

He resides in a cave in the centre of our planet.

Lair Actions

Vision reduces to 5ft Insight/Constitution saving throw d20 (roll over 15 to save)

Regional Effects

Regional Effect: Burning/Fire damage (15 hit points)

If the Apocalypsis dies, these effects fade over the course of 5 days.

Previous Versions

Name Date Modified Views Adds Version Actions
6/2/2022 1:24:59 PM
3
1
2
Coming Soon
6/2/2022 1:29:00 PM
4
1
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Coming Soon

Monster Tags: Beholder

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

Enviro

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