Armor Class
10
(natural armor)
Hit Points
40
(11d12 + 55)
Speed
40 ft.
STR
20
(+5)
DEX
15
(+2)
CON
10
(+0)
INT
9
(-1)
WIS
1
(-5)
CHA
10
(+0)
Saving Throws
DEX +4, CON +2, WIS −3
Skills
Athletics +12, Perception +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Giant
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
punch.Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (1d8 + 6) bludgeoning damage.
Whip. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
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