Medium Dragon, Typically Neutral Good
Armor Class 13 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., Swim 30 ft., Fly 60 ft.
STR
15 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
11 (+0)
CHA
17 (+3)
Saving Throws DEX +4, CON +2, WIS +2, CHA +5
Skills Perception +4, Stealth +2
Damage Immunities Force
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Water Dragons, as a species, is very peaceful, kind and merciful. They will always go non-violent if they can. Their scales are typically turquoise, haveing a sea green shimmer to them. They are semi aquatic which means they have gills and air breathing lungs. Water Dragons don't actually have traditional scales, they are much smoother and more flexible to accommodate their aquatic lifestyle. Water dragons are unlike so many other creatures as their Breath Weapon is a powerful spray or jet of water. They like Benthic environments off the edge of coral reefs where they build their lairs. 

Water dragons often get into fierce competition with Dragon Turtles. Dragon turtles are a serious threat to a Water Dragon, so these creatures, if they cant keep them away, will kill them on sight if they must.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) force damage.

Water Breath (Recharge 5–6). The dragon exhales water in a 30-­foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (4d10) Force damage on a failed save, or half as much damage on a successful one.

Habitat: CoastalUnderwater

Antioch2

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