Medium Or Small Undead, Any Alignment
Armor Class 11 Natural armor
Hit Points 20 (3d8 + 6)
Speed 0 ft., Fly 40 ft.
STR
7 (-2)
DEX
13 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
17 (+3)
Damage Vulnerabilities Radiant
Damage Resistances Cold
Damage Immunities Acid, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 11
Languages Any languages it's master knows
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Semi-Incorporeal Movement. The familiar can move through it's master space as if they were difficult terrain.

Actions

Shadow Mirage. The familiar can change it's form to one of an animal, it's master determines what animal it will change into it will mimick the movement style of that animal, using short range telekinesis(5ft, 200 lb limit) it can interact with it's surroundings, however it cannot directly cause harm to other creatures. 

Anyone that can see through illusions can see it's true form as a shadowy figure mimicking the size and shape of the animal it changed to.

Bounded Servitud. The familiar has no real free will, however when not given a direct order it will act on it's own if it's action will benefit it's master.

One with Shadows. When the familiar is in an area of dim light or darkness, they become invisible.

 

Reactions

Giveth/Taketh Away. Should the familiar's master Hit Points reach below 1 the familiar teleports to it's master's space and fuse with them, The master gains half of the remaining hit points(round up) the familiar had and the familiar disappears until summoned again.

Description

A Shadowy figure made of the life-force of it's vampire master

Habitat: UnderdarkUnderwater

Father_Hawke

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