Huge Construct, Neutral
Armor Class 18 (Natural Armor)
Hit Points 252 (24d10 + 120)
Speed 15 ft.
STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
10 (+0)
CHA
4 (-3)
Damage Resistances Cold
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft, Passive Perception 15
Languages --
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. The bronzeshell behemoth has advantage on saving throws against spells and other magical effects.

Adamantine Fangs. The bronzeshell behemoth's bite attack is adamantine and magical.

Actions

Multiattack. The bronzeshell behemoth makes three attacks: one with its bite and two with its flame jets. It can make one tail attack in place of its two flame jet attacks.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage.

Flame Jet. Ranged Weapon Attack: +8 to hit, range 10/40 ft., one target. Hit: 10 (4d4) fire damage.

Tail. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the bronzeshell behemoth and knocked prone.

Shell Guard. At the start of its turn, the bronzeshell behemoth can choose to enter its shell until its next turn. By doing so, it increases its AC by 2 and gains resistance to piercing and slashing damage. However, it cannot move and can only make 2 flame jet attacks until its next turn.

Reactions

Shell Retreat. In response to being attacked, the bronzeshell behemoth may reflexively activate its shell guard ability, gaining all of its advantages and disadvantages until its next turn. That turn, it cannot activate its shell guard ability.

Description

Bronzeshell Behemoths are bright metallic tortoises formed of clockwork and brass. Above each of their four legs are ominous pipes that periodically belch out flame at its foes. Usually constructed as guardians, bronzeshell behemoths are perfectly content to stand still and watch for intruders, whereupon they attack with the entire weight of their body behind their blows. If the opponent reciprocates, they can hide inside their shell like the animals they're based on, providing a stalwart defense that can still harm its foes with its jets of flame.

Shot_and_Mist

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