Armor Class
15
(leather armor, shield)
Hit Points
65
(10d8 + 20)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
8
(-1)
WIS
10
(+0)
CHA
12
(+1)
Skills
Intimidation +3, Stealth +4, Survival +2
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Goblin
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Padded Feet. The bugbear brute has advantage on Dexterity (Stealth) checks to move silently.
Actions
Spiked Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. plus 2 (1d4) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
Description
Bugbears are hairy goblinoids born for battle and mayhem. They survive by raiding and hunting, but are fond of setting ambushes and fleeing when outmatched.
Comments