Pounce. If the batu tumu moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the batu tumu can make one bite attack against it as a bonus action.
Springing Leaps. If the batu tumu moves at least 10 foot it can leap up to 20 foot strait up.
Water Treading. So long as the batu tumu moves at least 10 feet in a round it gains the benefit of a water walk effect and can move or dash across fluid and liquid surfaces. If the batu tumu's speed is reduced to 0 wile maneuvering over such surfaces it becomes submerged and must swim to begin running again.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d4 + 3) piercing damage.
Description
Batu tumu are a root eating raptor like dinosaur indigenous to swampy coastal regions. Typically docile and easily trained as mounts, these horse sized lizards have proven a great benefit to numerous peoples native to such regions.
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