Amphibious. The dragon turtle can breathe air and water.
Breadthren Swarm. Once per short rest Carl can summon a swarm of 2d8 Breadthren who act on their own initiative given Carl's orders.
Wings of the shitpost. Once per long rest, Carl can call on Airi, the ghostly bread mother, his patron, and borrow her wings, granting him a 50 foot fly speed for up to 10 minutes.
Multiattack. The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.
Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Baguette Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.
Steam Breath (Recharge 5–6). The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.
Bread storm. A storm of rock-hard, stale bread pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 4d8 bludgeoning damage on a failed save, or half as much damage on a successful one.
Bread pile. Up to three times a day, Carl can summon 400lbs of bread (his choice). This can be used to crush enemies, or feed the hungry. It can be dropped from up to 50 feet with 1d6 force damage per 10 feet.
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