Armor Class
5
Natural Armor
Hit Points
1
(1d4)
Speed
5 ft.
STR
1
(-5)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Senses
Passive Perception 1
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Move. On turn roll 1d8. Move that direction on controllers turn as long as space is unoccupied.
1. North
2. Northeast
3. East
4. Southeast
5. South
6. Southwest
7. West
8. Northwest
Description
Clockwork Toy. This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
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