Small Plant, Unaligned
Armor Class 20 (natural armor)
Hit Points 45 (5d10)
Speed 20 ft., Swim 20 ft.
STR
8 (-1)
DEX
20 (+5)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Condition Immunities Blinded, Deafened, Exhaustion
Senses Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spore Being.  As a being composed of fungus, the Campestri is extremely hard to permanently kill.  As long as a piece can be recovered, the Campestri will regrow over the course of a week, if it tended and cared for.

Eyes all Around.  The Campestri is immune to being flanked, and gains advantage on Perception checks to avoid surprise.

Friend to Nature.  The Campestri's companion gains advantage on social checks with animals and plants.

 

Actions

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 (1) bludgeoning damage.

Spores.  Once per long rest, the Campestri can use each of the following abilities once:

- Hallucinogenic Spores: Any creatures of the Campestri's choice within 40 feet gains disadvantage fo Wisdom, Charisma and Intelligence saves and Disadvantage on Perception checks until it makes a DC 16 Constitution Save or rests.

- Healing Spores: One creature within 20 feet of the Campestri regains 4d4+4 hit points

- Poison Spores.  One creature within 40 feet is poisoned until it makes a DC 16 Constituion Save or rests

Humming Song.  As Bardic Inspiration of a bard equivalent in level to Campestri's companion.

 

Habitat: ForestSwamp

angryjohn

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