Medium Humanoid, Lawful Neutral
Armor Class 14 Partial Armor
Hit Points 53 (4d12)
Speed 30 ft., Climb 20 ft.
STR
15 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws DEX +5
Skills Perception +4, Survival +4
Senses Darkvision 60, Passive Perception 12
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

OverWorld Guardian Warrior

Actions

Multiattack. Attacat makes two attacks: one with both of his claws.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: (2d4+2) slashing damage.

Velocitrap. Ranged Weapon Attack: +5 to hit, range 30 ft., all surrounding targets. Hit: (2d6+3) thunder damage and (1d10) slashing damage.

Paraseed. Ranged Weapon Attack: +5 to hit, range 100 ft., up to 2 targets. Hit: (1d10+3) piercing damage.
The target is infested with sprouts that corrupt their body overtime, at the end of each of their turns, they must make a (DC 15) Constitution saving throw, on a success, they take no damage and the sprouts wear off, on a fail, they take 1d6 poison damage and the sprouts remain until they succeed their next saving throw or until a minute passes. A creature cannot be affected by this more than once.

Bonus Actions

Roar of the Wild: Unleash all your inner frustrations into a single shout. All creatures within 50 ft. of you that can hear you must succeed (DC 15) Wisdom saving throw or their speed is halved until the end of their next turn.

Description

Attacat is a panther-like OverWorld Guardian Warrior who moves with the same grace as a prowling tiger. His body is strong and covered with fine gray fur, but he only wears sparse armor, relying on his own skills for both offense and defense.

ZuzuFurHire

Comments

Posts Quoted:
Reply
Clear All Quotes