OverWorld Guardian Warrior
Multiattack. Attacat makes two attacks: one with both of his claws.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: (2d4+2) slashing damage.
Velocitrap. Ranged Weapon Attack: +5 to hit, range 30 ft., all surrounding targets. Hit: (2d6+3) thunder damage and (1d10) slashing damage.
Paraseed. Ranged Weapon Attack: +5 to hit, range 100 ft., up to 2 targets. Hit: (1d10+3) piercing damage.
The target is infested with sprouts that corrupt their body overtime, at the end of each of their turns, they must make a (DC 15) Constitution saving throw, on a success, they take no damage and the sprouts wear off, on a fail, they take 1d6 poison damage and the sprouts remain until they succeed their next saving throw or until a minute passes. A creature cannot be affected by this more than once.
Roar of the Wild: Unleash all your inner frustrations into a single shout. All creatures within 50 ft. of you that can hear you must succeed (DC 15) Wisdom saving throw or their speed is halved until the end of their next turn.
Description
Attacat is a panther-like OverWorld Guardian Warrior who moves with the same grace as a prowling tiger. His body is strong and covered with fine gray fur, but he only wears sparse armor, relying on his own skills for both offense and defense.
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