Medium Undead, Lawful Evil
Armor Class 16 (breastplate)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +4, Stealth +7
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60, Passive Perception 14
Languages Understands all languages is spoke in life but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Pile of Bones. When killed, the bone sharpshooter's body becomes difficult terrain.

Deadly Aim. As a bonus action the bone arbalist adds 10 (3d6) to the next damage roll with its crossbow against a creature it can see before the end of its turn.

Actions

Multiattack. The bone marksman makes 2 weapon attacks.

Bayonet. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4+4) piercing damage. 

Heavy Crossbow. Ranged Weapon Attack: +7 to hit, range 100/400 ft., one target. Hit: 9 (1d10+4) piercing damage.

Description

A marksman and crossbow expert in life, the Bone Arbalist served as part of the regiment of honorable and loyal soldiers who served and defended the family in ages long since passed. Standing tall on the bastions and battlements, they would keep an ever watchful eye out for foreign invaders and occasional troublemakers. For their service, they earned a place among the others who fought and died for the family within the crypts of the Ruins.
Now drafted into the service of the Necromancer this skeletal archer stalks the halls of the Ruins, ready to stop any and all trespassers with a well-placed crossbow bolt.

From DM-Tuz's Horrors of the Dark

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2022 10:21:14 PM
3
1
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Coming Soon
6/6/2022 11:42:08 PM
3
1
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Coming Soon
Wolf_of_the_Borderline

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