Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 10
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Cultist of the Scorpion is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The cultist has following sorcerer spells prepared:

Cantrips (at will): message, poison spray, acid splash

1st level (3 slots): ray of sickness, shield, expeditious retreat

Description

Stock statblock for some cultists touched by the magic of the scorpion.

Monster Tags: NPC

Habitat: Desert

OrangeCoke

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