Berserk. Whenever the Ceaseless Hunger starts its turn with 40 hit points or fewer, roll a d6. On a 6, the Ceaseless Hunger goes berserk. On each of its turns while berserk, the Ceaseless Hunger attacks the nearest creature it can see. If no creature is near enough to move to and attack, the Ceaseless Hunger attacks an object, with preference for an object smaller than itself. Once the Ceaseless Hunger goes berserk, it continues to do so until it is destroyed or regains all its hit points.
The Ceaseless Hunger's creator, if within 60 feet of the berserk golem, can try to calm it by speaking firmly and persuasively. The Ceaseless Hunger must be able to hear its creator, who must take an action to make a DC 15 Charisma (Persuasion) check. If the check succeeds, the Ceaseless Hunger stops going berserk. If it takes damage while still at 40 hit points or fewer, the Ceaseless Hunger might go berserk again.
Lightning Absorption. Whenever the Ceaseless Hunger is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
Magic Resistance. The Ceaseless Hunger has advantage on saving throws against spells and other magical effects.
Magic Weapons. The Ceaseless Hunger's weapon attacks are magical.
Turn undead Resistance. The Ceaseless Hunger can gains advantage on saving throws against turn undead.
The Hunger that Hates. When the Ceaseless Hunger is hit with an attack it is filled with an insatiable hatred for the person who attacked it. For the remainder of its life, it will attack the first person that hit it, and will have advantage on those attacks.
Multiattack. The Ceaseless Hunger can make two slam attacks and one Piercing Hunger
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Piercing Hunger. The Ceaseless Hunger Grows black spines all over its body and cannot move. Next turn the Ceaseless hunger flings the spines in a 20 ft radius, dealing 1d8 piercing and 4d8 necrotic to everyone in the area.
Leaping Strike. The Ceaseless Hunger can jump up to 30 ft. away and make 2 slam attacks on the target it jumped towards. (recharge 6)
Description
A Ceaseless Hunger is a grisly assortment of Hunger Spawn body parts stitched and bolted together into a muscled brute imbued with formidable strength. Powerful enchantments protect it, deflecting spells and all but the most potent weapons.
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