Water Breathing. The Bone Siren can breathe only underwater.
Sense Magic. The Bone Siren senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical.
Multiattack. The Bone Siren can make three attacks. Two with its claws and once with its water pulse.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) [slashing] damage.
Water Pulse. RangedWeapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 14 (2d8 + 4) [force] damage.
Sea Protection. When the Bone Siren takes damage by another creature it can use its reaction to call upon any beast within 100ft of it that can breath water and is not hostile towards it to move into an unoccupied space 5ft from the Bone Siren. Creatures have advantage on all opportunity of attacks against the beast when I moves towards the Bone Siren by the effects of sea protection.
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