Charge. If the Blackspawn Stalker moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.
Tiamat’s Blessing. All spawn of Tiamat within 5 feet of a blackspawn stalker gain immunity to acid.
Multiattack. The spider makes two Web attacks, or makes one Bite attack, and two tail attacks.
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 3 (1d6) acid damage.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage.
Gore. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) piercing damage.
Web. Ranged Weapon Attack: +6 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 17). The web can be attacked and destroyed (AC 10; 12 hit points; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
Acid Spit. Ranged Weapon Attack: +6 to hit, reach 60 ft., one creature. Hit: 17 (5d6) acid damage.
Description
A blackspawn stalker can create sheets of sticky webbing up to 20 feet square. It usually positions these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 perception check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. A blackspawn stalker can move across its own sheet web at its climb speed and can determine the exact location of any creature touching the web.
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