Medium Humanoid (Human), Lawful Evil
Armor Class 23
Hit Points 360 (25d10)
Speed 40 ft.
STR
29 (+9)
DEX
14 (+2)
CON
22 (+6)
INT
14 (+2)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +16, DEX +9, CON +13
Senses Blindsight 10ft, Passive Perception 12
Languages --
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Spellcasting. Amon Stonetide is a 1st-level spellcaster. His spellcasting ability is [charisma] (spell save DC 16, +8 to hit with spell attacks). Amon Stonetide has following [Paladin] spells prepared:

1st level (3 slots): Compelled Duel, Wrathful SmiteSearing Smite[, cure wounds

Unleash Incarnation (6 times daily). Whenever Amon uses Multi-attack  he can make one additional melee attack from the echo’s position.

Divine Smite. When Amon hits with a melee weapon attack, he can expend one spell slot to deal 2d8 extra radiant damage to the target plus 1d8 for each spell level higher than 1st (max 5d8) and plus 1d8 against undead or fiends (max 6d8 total).

Trip Attack. When Amon hits with a weapon attack, He can expend one superiority die to add the total to the damage roll, and if the target is Large or smaller, it must make a STR saving throw (DC 23). On failure, the target is knocked prone.

Legendary Resistance (3/Day). If Amon fails a saving throw, he can choose to succeed instead

Battle Maneuvers. Amon has 3 superiority dice he can use for Riposte, Trip Attack or Feinting attack.  These reset daily

 

Actions

Multiattack. Amon Stonetide makes 3 longsword attacks.

Longsword. Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 19 (1d8 + 14) Slashing damage. and (2d6) fire damage.

Longbow. Ranged Weapon Attack: +11 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Bonus Actions

Maneuvers: Feinting Attack. Amon can expend one superiority die and use a bonus action on his turn to add the total to the damage roll and to gain advantage on your next attack roll against a chosen creature within 5 ft. this turn.

Manifest Echo. Amon can use a bonus action to magically manifest an echo of himself in an unoccupied space you can see within 15 feet of him. This echo is a magical, translucent, gray image of you that lasts until it is destroyed, until Amon dismisses it as a bonus action, until he manifests another echo, or until he is incapacitated. The echo has AC 20, 1 hit point, and immunity to all conditions. If it has to make a saving throw, it uses Amon's saving throw bonus for the roll. It is the same size as Amon, and it occupies its own space. On Amon's turn, Amon can mentally command the echo to move up to 30 feet in any direction (no action required). If the echo is ever more than 30 feet from Amon at the end of his turn, it is destroyed.
Manifest Echo - Teleport. As a bonus action, Amon can teleport, magically swapping places with his echo at a cost of 15 feet of his movement, regardless of the distance between the two.

 

Reactions
Maneuvers: Riposte. When a creature misses Amon Stonetide with a melee attack, he can use his reaction and expend one superiority die to make a melee weapon attack against the creature. If he hits, add the superiority die to the attack’s damage roll.
Sentinel Attack. When a creature within 5 ft. of Amon makes an attack against a target other than Amon, he can use his reaction to make a melee weapon attack against the attacking creature.
Action Surge (2x per day).  Once on his turn Amon may gather his resolve and use his multiattack a second time.
Legendary Actions

Amon Stonetide has 3 legendary actions he can take at the end of another creature's turn. These reset at the start of his turn.

Melee Weapon attack (Costs 1 Action). Amon makes 1 attack with his Longsword.

Ranged Weapon Attack (Costs 1 Action).  Amon makes 1 attack with his Longbow

Maneuver master. (costs 3 actions) Amon regains all his spent superiority dice.

 

Description

Amon Stonetide is the Inquisitor General, and chief law enforcement officer to Prince Frederick.  He is in charge of both any expansion projects for the empire's growth, as well as day to day security for the capital.  

Styrofoam02

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