Huge Dragon (Angel), Chaotic Good
Armor Class 21 natural
Hit Points 356 (24d12 + 168)
Speed
STR
22 (+6)
DEX
13 (+1)
CON
24 (+7)
INT
19 (+4)
WIS
27 (+8)
CHA
30 (+10)
Saving Throws WIS +15, CHA +17
Damage Resistances Cold, Fire, Lightning, Necrotic
Damage Immunities Force
Condition Immunities Charmed, Grappled, Incapacitated, Restrained, Stunned
Senses Passive Perception 18
Languages All
Challenge 24 (62,000 XP)
Proficiency Bonus +7
Traits

extremecasting . the coysin is trained in a special kind of spellcasting called extremecasting it allows the coysin to use spells that nearly no one else has achieved the coysin may use one of its turns to focus hard on this power allowing it to gain 20 points of spellcasting it can use ten of those points as a action to cast one of the spells on the spell list.

Spellcasting. The coysin is a 20-level spellcaster. Its spellcasting ability is CHA spell save DC 21, +14 to hit with spell attacks. The coysin has following spells prepared:
9th level : wish, power word kill, Meteor Swarm, time stop, gate,

Actions

wrath. red light starts poring out of the coysin than disappears all that is left is a faint red aura around it and its eyes turn blood red the coysin and all friendly creatures of the coysin within a 300 ft range of the coysin have advantage on all rolls and are immune to being charmed and frightened .

tail. Melee Weapon Attack: +11 to hit, reach 20 ft., 1 target. Hit:  31 4d10+7 bludgeoning  damage. 

Action light blast. RangedWeapon Attack:  the coysin opens its mouth and shoots out a blast of blinding light than starts turning in circles all creatures within 30 ft of the coysin must make a 21 DC dex save on a failed save that creature takes 6d12 radiant damage and is blinded until the end of its next turn on a successful save the creature takes half damage and isn't blinded 

Legendary Actions

 

extreme destruction. 3 actions. the coysin becomes a being of extreme power and destruction for the next 3 rounds the coysin is a challenge rating of 30 and is immune to all non magical damage and any nonmagical weapon brakes on contact and is resistant to all magical damage the coysin gains 50 extremecasting points and may use up to 30 of them at a time once 3 rounds is up the coysin goes back to normal

 

Description

the coysin is a being of honesty and loyalty but only dose what it thinks it should do, it is feared by all creatures and has a reputation for being reckless, if one is on your side you could be the most powerful being on the planet but if you are fighting one and are not masterly trained your as good as dead, the coysin mostly fly alone you can find them in the celestial plane, in the night they are called shooting stars, all in all the coysin is a dangerous creature but has good intensions, so a message to all if you are looking for one. be careful.

Previous Versions

Name Date Modified Views Adds Version Actions
2/21/2019 2:22:37 PM
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Habitat: ArcticMountain

OrganBean

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