Pack Tactics. The terrier has advantage on an attack roll against a creature if at least one of the terrier's allies is within 5 feet of the creature and the ally isn't incapacitated.
Rampage. When the terrier reduces a creature to 0 hit points with a melee attack on its turn, the terrier can take a bonus action to move up to half its speed and make a bite attack.
Rodent Hunter. When tracking rodents, the terrier has advantage on Wisdom (Perception) checks that rely on hearing or smell. Additionally, the terrier has advantage on melee attack rolls against rodents.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Description
“A terrier big as a Dane,
all covered in mites and mange”
Previous Versions
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6/8/2022 1:56:31 AM
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6/10/2022 12:43:03 AM
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4
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Coming Soon
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