Small Humanoid (Goblinoid), Neutral Evil
Armor Class 15 (leather armor, shield)
Hit Points 12 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
7 (-2)
WIS
7 (-2)
CHA
6 (-2)
Saving Throws CON +3
Skills Stealth +6, Survival +4
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Butcher's Cleaver. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage.

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

Cookie is the resident cook for the Head Rush Redoubt. She is always wearing a blood-spattered apron and a torn chef's hat. They are foul. Where many Goblins wield spears, shortbows or scimitars, Cookie whips around her trusty cleaver with a grace and ease to match all her contemporaries' combat prowess. 

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Jabbernewt

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