Armor Class
14
Plate
Hit Points
12
(2d10 + 2)
Speed
30 ft.
STR
14
(+2)
DEX
16
(+3)
CON
8
(-1)
INT
7
(-2)
WIS
10
(+0)
CHA
3
(-4)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Cowardice. Once attacked dc 8 WIS saving throw, if failed they have fear.
Final Stand. If below 6 health, all stats and attack rolls have advantage, does not apply to damage. Fear no longer applies
Actions
Pinch. Melee Weapon Attack: +2 to hit, reach 3 ft., 1 target. Hit: 4 (1d6 + 1) [piercing] damage.
Description
A smaller Crab Man, it stands up on 2 legs, clickity clacks, and is quite fast for its size
Comments