Medium Humanoid (Warlock), Chaotic Evil
Armor Class 11 Leather Armor
Hit Points 72 (9d8 + 24)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
15 (+2)
INT
8 (-1)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws WIS +4, CHA +4
Skills Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dark Devotion. Annetta, Warlock Cultist has advantage on saving throws against being charmed or frightened.

Spellcasting. Annetta, Warlock Cultist is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Annetta, Warlock Cultist has the following spells prepared:
Cantrips (at will): Mind Sliver, Infestation
1st level: False Life, Silent Image
2nd level: Invisibility, Mirror Image, Silence  

Actions

Multiattack. Annetta, Warlock Cultist takes two Claw attacks.

Claws. Melee Weapon Attack:  +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) slashing damage plus 2 (1d4) necrotic damage. 

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target Hit: 3 (1d4 + 2) piercing damage plus 2 (1d4) necrotic damage.

Bonus Actions

Spider Climb(tweaked). target self.
Until the spell ends, you gain the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You gain a climbing speed equal to your walking speed.

Reactions

Psychic Scream(homebrew). reach 60 ft., one target.
In reaction to a creature damaging you. You let out a blood curdling scream, piercing the mind of the creature that attacked you. The creature must make a Constitution saving throw. It takes 2d8 psychic damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A human woman looking for a strangers help.. but somethings not quite right with her.

"Uh.. lady? What's happening with your arms.. oh.. shi-" 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

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