Large Beast, Typically Lawful Evil
Armor Class 18 (natural armor) (Plated Armor)
Hit Points 78 (7d12 + 7)
Speed 45 ft., Swim 65 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Hold Breath. The crocodile can hold its breath for 15 minutes.

Hidden. When the Battle Crocodile is hunting, if it is still the prey must make a 16 IC to see it.

Actions

Bite. Melee Weapon Attack: 1d20+4; 10 to hit, reach 5 ft., one creature. Hit: 16; 3d6+4 piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail Swipe. Melee Weapon Attack: 1d20+3; 11 to hit, reach 5 ft., one creature. Hit: 13; 2d8+1 bludgeoning damage, and the target is knocked prone 5 ft. in any direction (dogde DC 14).

Description

The Battle Crocodile is bred and ridden by orcs as battle mounts. They are loyal to their masters and are extremely powerful. However, it is said that deep in the swamps there is a town where they are used as guard mounts for the town.

Monster Tags: Misc Creature

Habitat: SwampUrban

crimsonandblue1979

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