Hold Breath. The crocodile can hold its breath for 15 minutes.
Hidden. When the Battle Crocodile is hunting, if it is still the prey must make a 16 IC to see it.
Bite. Melee Weapon Attack: 1d20+4; 10 to hit, reach 5 ft., one creature. Hit: 16; 3d6+4 piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail Swipe. Melee Weapon Attack: 1d20+3; 11 to hit, reach 5 ft., one creature. Hit: 13; 2d8+1 bludgeoning damage, and the target is knocked prone 5 ft. in any direction (dogde DC 14).
Description
The Battle Crocodile is bred and ridden by orcs as battle mounts. They are loyal to their masters and are extremely powerful. However, it is said that deep in the swamps there is a town where they are used as guard mounts for the town.
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