Formation Tactics. The soldiers has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.
Exhaustion. Whenever a creature spends 2 turns inside the band, it applies 2 lvl. of exhaustion to them and 1 lvl. for each turn afterwards. If the creature disengages, it ends it/them.
Teamwork. The band makes independent actions for each hostile creature among them.
Multiattack. The soldier makes two melee attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Encircle. When a creature stays for (5 ft.) apart from the horde.
Description
Soldiers are battle-tested creatures. Making their living by serving a king or themselves through war and have either returned to their homes or still be in the battlefield.
They are occupying 6+ squares of feet.