Keen Hearing and Blindsense. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or detecting invisible opponents.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
A Clockwork Mastiff can be set to guard a location and attack based upon simple wording no longer than 8 words. It can also attack or track upon command.
The attunement process for this clockwork by anyone other than its creator requires the owner to perform a series of key turnings specific and unique to each clockwork creature. This action requires an elaborate key that only functions for this clockwork creature.
Description
This clockwork contraption resembles a typical mastiff hound dog. Loyal to the attuned owner it can operate for up to 8 hours without having its gears spun. Similar to a regular Mastiff this clockwork construct has very delicate and keen senses. Sonic attacks have advantage against this construct.
This construct can be mounted by creators up to the same size; however, the rider suffers from disadvantage on all handle animal checks due to the mechanical nature of its operation.
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