Armor Class
17
Natural Armor
Hit Points
241
(23d10 + 115)
Speed
30 ft.
STR
20
(+5)
DEX
16
(+3)
CON
20
(+5)
INT
14
(+2)
WIS
20
(+5)
CHA
14
(+2)
Saving Throws
STR +9, CON +9, WIS +9, CHA +6
Damage Resistances
Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 19
Languages
Abyssal
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Aggressive. The Capra Demon can move up to its speed toward a hostile creature as a bonus action
Magic Resistance. The Capra Demon has advantage on any spell saving throws against it.
Reckless. At the start of its turn the Capra Demon can choose to take advantage on all attacks on that turn, however all attacks against it have advantage.
Actions
Multiattack. The Capra Demon makes four attacks with its greatswords.
Greatswords. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5)
Reactions
Counter Attack. In reaction to being hit the capra demon can make an attack against the creature that hit it.
Comments