Medium Humanoid (Any Race), Neutral Evil
Armor Class 14 Studded Leather Armor
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
14 (+2)
WIS
14 (+2)
CHA
12 (+1)
Skills Acrobatics +4, Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Vulpin, Birdfolk
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Evasive. The buccaneer includes their Intelligence modifier as a bonus to their Dexterity saving throws.

Actions

Multiattack. The buccaneer makes two attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Short sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Short bow. Ranged Weapon Attack: +4 to hit, reach 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Parry. The buccaneer adds 2 to their AC against one melee attack that would hit them. The buccaneer must see the attacker and be wielding a melee weapon.

WatcherGM

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