Hold Breath. The crocodile can hold its breath for 24 hours.
Agressive. The Ancient Crocodile can move up to double it's speed toward a hostile it can see.
Multiattack. The Ancient Crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: 1d20+4; 12 to hit, reach 5 ft., one target. Hit: 43, (5d10+6); piercing damage, and the target is grappled(escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: 1d20+3; 10 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 48, (5d12+4) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Description
The Ancient Crocodile is exactly what it sounds like, a Crocodile that has existed since the origins of the gods. They are loyal to no one and are extremely smart.
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