Thermal Vision: Checks made to hide from the Voidcrawler have disadvantage.
Shadow affinity: The Voidcrawler heals an extra 3d10 HP per round in dim light or darkness. The Voidcrawler is also invisible while in dim light or darkness. The Voidcrawler can also speak all languages while in dim light or darkness.
Regeneration: The Voidcrawler heals 20 HP every round unless it takes Radiant damage or it is attacked by a dragon or Dragonborn.
Dragon weakness: Any attack from a dragon or Dragonborn that hits the Voidcrawler has advantage, and the Voidcrawler has disadvantage on attack rolls when attacking a dragon or Dragonborn.
Ethereal Jaunt. As a bonus action, the Voidcrawler can magically shift from the Material Plane to the Ethereal Plane or vice versa.
Rift jump: The Voidcrawler opens a rift into the Ethereal Plane and jumps into it. The Voidcrawler can only be attacked in the Ethereal Plane by a creature within the Ethereal Plane. The Voidcrawler will only use this action at 20% HP. The Voidcrawler has advantage on its next attack roll for one turn.
Bite: Melee weapon attack, +6 to hit, reach 5ft., one target. Hit 20(4d10) piercing damage
Claw: Melee weapon attack, +6 to hit, reach 6ft., one target. Hit 15(3d10) slashing damage and the target is now grappled (escape DC 15) and while grappled the target is restrained. The Voidcrawler has advantage when attacking the grappled target and cannot grapple another target.
Tail Spikes: Ranged weapon attack, +6 to hit, reach 100/10ft., three targets. Hit 15(3d10) piercing damage.
Description
The Voidcrawler is a strange creature entirely new to this universe. They sport a lean, quadripedal build with a fin on their back. Their head is akin to that of a Velociraptor, and they also have an opposable thumb. They have an uncanny ability to blend in and out of the material plane and are seemingly unkillable. However, the Voidcrawler has Dracophobia; Fear of Dragons and doesn't regenerate when attacked by a dragon. Their tail is extremely agile, containing three openings that fire sharp, calcified "spikes" from them that can be fired at very high speeds.
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